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Raid Leadership Woes (too many for the run - what do you do?)
Submitted by Vorath on Sat, 02/14/2009 - 2:33am
I have to say - I love playing this game with the individuals i'm fortunate enough to call my guild members - which is why it sucks when we have too many show up for raid night.
Since we're not capable of doing 25-man content on our own due to never having 25 online at a time (record i think is 21, just after LK launched) it becomes a righteous pain when i "get" to choose who sits out.
I have no delusions of power, I take my turn sitting out like the others, when possible, and tonight was an example of a time when it wouldn't work. We had 2 DKs, 2 hunters (one showed up 15 mins late), a mage, 3 healers, 2 tanks, a rogue (me) and a retadin. Obviously too many for a 10-man group, but whom to take?
First off, for some fights we need 3 healers still - and we always need 2 tanks, so there's 5/10. Since i'm leading the raid, it's hard to sit out, so there's 1/5 dps spots. For the others, we're left with the choices of the pally, a warlock, two DKs, a mage and the 2 hunters (only 1 of which is online, the other is "confirmed" in calendar).
I know that we're trying for Sartharion +1, so AoE is a must with the adds - in addition to looking at doing the plague and Military wings (at least first 2 bosses from each - it's been a long day) and coming back for wing-end bosses when we're fresh.
I end up picking the hunter who was on, warlock, retadin and mage because they are capable AoE and single target players/classes; one of the DKs has been in every raid we've done so far, and the other only signed up an hour before the run - much later than everybody else.
I'd like to get some feedback from you all in regards to whether or not you would have made a different choice, and why.
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This is probably the single
Bizzam
Site Admin
agreed. ret pally was on
Vorath of Gnomeregan, Guild Leader of Knights Who Say Ni